Why Lords of the Fallen could be the ‘John Wick of Soulslikes’
After watching an impressive 30-minute demo of Lords of the Fallen, I had no shortage of questions to ask the game’s creative director, Cezar Virtosu. Over the next half-hour, we’d discuss a wide range of the action-RPG’s new features, from its faster combat to its unique bonfire-crafting twist. The key moment of the interview, however,…